Kurumi Tokisaki: the Playgirl
Character Price: 6000 gold, OR 45 Blue Diamonds
Note on E : Each skill level, there will be 15 / 20 / 25 / 30 / 35% info. Could be increase maximum % per skill level. 30% could be wrong but not 100% confirmed.
|Passive||Zafkiel|| Passive: Every time Kurumi kills a minion,She gains 3 [Time Value],Kurumi gains 10 [Time Value] instead whenever she kills an Enemy Champion.
2nd Passive: When Kurumi's HP is below 30%, this skill will be activated for the next 4 seconds. Any Opponents Attack that kill Kurumi will be transfered to clone at base but will be weakened for some time. (The time will be determine by the damage which will kill Kurumi) (Shortest duration is 20 seconds , for every 50 damage increase by 1 seconds , highest is 30 seconds)
Cooldown: 6 Minutes
Kurumi is able to attack 5 target at once at the direction of where she is facing, damage increases by 10 / 20 / 30 / 40 / 50 and this effect lasts for 4 seconds.
Cooldown: 18 / 17 / 16/ 15 / 14 Seconds
Cost: 20 Time Value
Toggle ON: Each attack has 15 / 20 / 25 / 30 / 35% chance of giving the target random effect, each success drains her Time Value by 3.
Cooldown: 1 Seconds
Kurumi can summon a field at 800 radius, each enemy within the circle gives her 1 energy per seconds and 5 / 7 / 9 / 11 / 13%+ chance (max 30%) to snare the target for 0.5 seconds. The field last for 10 seconds.
Cooldown: 10 Seconds
Passive: After 1 Second,any damage taken by Kurumi will be recoveredi. This effect will only be activated once after every 20 / 16 / 12 seconds.
Active: Summons a clone of yourself beside every enemy champs and attack them. Each clone has 40 / 50 / 60% Attack Damage of the original Kurumi, but takes 200% damage, last for 5 seconds. During that period, Kurumi can switch places with any one of the clones by casting the second time on a clone.
Cooldown: 180 / 165 / 150 Seconds
Cost: 50 Time Value