Life steal affects attack dmg and based on the % amount of life steal a hero has, that hero will gain a portion of his or her respective health when attacking an enemy minion, monster, buff, or enemy hero.
- THE FOLLOWING LIST IS INCOMPLETE
|Doran's Blade||475||HP +80, AD +10, Life Steal +3%|
Def +30, AD +23, Life Steal +12%
Passive: 20% chance to deal an extra 425 magic damage to minions and monsters
Active: Send a flying scout revealing the area in the direction you choose for 60 seconds, or untill it collides with an enemy hero in which case it will slow them for 33%. 60 second cool down.
AD +35, Life Steal +12%
Active: Deals 150 magic damage to target Hero and slows them by 50% for 3 seconds. 60 second cooldown.
AD +60, Life Steal +12%
Passive: Every kill gets you 1 AD and 0.2% Life Steal, up to 40 AD and 8 Life Steal. You lose half of the stacks on death.
AD +40, AP +70, Life Steal +15%
Unique Active: Target a hero
If hero has more of same kill as you, enter annihilation mode: deal 150 + 20% max hp as magic damage.
If hero has less kill as you, start anesthesia mode: deal 150 magic damage + stun 1.5 sec
Unique Passive: +20% spell vamp
Magic Res +35, AD +40, Attack Speed +30%, Life Steal +12%
Unique Passive: On normal atk, target get reduce hp regen and hp recovery 50% for 1.5 second
Unique Passive: On normal atk reduce target AP by 15%
|Blade Of The Ruined King||3500||
Unique Passive: Your attacks deal 5% of the target's current health in physical damage (60 max vs minions and monsters).
Unique Active: Drains target champion, dealing 15% of the target's maximum health in physical damage (min. 100) and healing you for the damage dealt. Additionally you steal 30% of their movement speed for 3 seconds - 90 second cooldown.